Forward begins at 3 blocks, Backward at 2 blocks. Each length has two independent attempts. One correct attempt clears the level, but both are played. Both failures at a length end the run. Maximum span: 12 distinct locations. Stay on this tab during the test.

Ready · Forward0 trials
Choose a mode, then press Start Test.

Your Result

0
longest cleared spatial span
—TRIAL ACCURACY
—MEDIAN RECALL TIME
—ATTEMPT RANK

Level-by-Level Spatial Recall Analysis

Every plotted bar comes from your two real attempts at that sequence length. Green is a level with at least one correct recall; orange means neither attempt was recalled correctly.

—Trials completed
—Correct recalls
—Longest cleared span
—Incorrect recalls
—Fastest correct recall
—Test mode

Successful recalls per two attempts

Show complete measured trial history

Recall time runs from the end of playback until your final tap, incorrect tap or the 20-second timeout. Device and touch latency affect timings. This browser game is not a clinical assessment.

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What Is the Corsi Block Spatial Memory Test?

The Corsi Block Test is a visual-spatial memory challenge in which a series of locations lights up on a board and you reproduce that sequence by tapping the blocks. This free browser version has a fixed board of 12 positions, arranged in three rows and four columns. Rather than remembering spoken digits or written words, you keep track of where things happened and in what order.

There are two selectable versions. Forward Corsi asks you to reproduce the sequence exactly as it appeared. Backward Corsi asks you to tap the same locations in reverse order. Both modes use two attempts at every sequence length and can reach a maximum span of 12 locations. Your main result is the longest length you successfully clear, not a general intelligence score or a diagnosis.

This test measures performance in a specific visual sequence-recall activity. Accuracy and response times can change with concentration, screen size, touch accuracy and familiarity with the instructions. The task is useful for repeatable practice and personal comparisons, but scores on this website should not be interpreted as clinical findings or a validated measure of memory capacity.

How to Play the Corsi Block Test

Choose a comfortable viewing distance and keep the full dark board visible. Each highlighted block shows a location to remember. The squares remain in fixed positions, but each new attempt uses a newly generated sequence. Importantly, the game does not repeat a location within one sequence; it chooses distinct positions for that attempt.

  1. Choose a mode. Select Forward Corsi or Backward Corsi before starting. Mode buttons lock while a run is in progress, keeping your results separate.
  2. Press Start Test. Watch the colored blocks light up one after another. Do not tap during the display phase; wait until the game asks for your response.
  3. Recall the sequence. In Forward mode, tap from first shown to last. In Backward mode, tap from last shown to first. Your input window lasts up to 20 seconds once playback finishes.
  4. Play both attempts. You get two independent sequences at each span length. A correct first attempt does not skip the second attempt.
  5. Advance or finish. At least one correct recall out of two clears the span. Two wrong recalls at the same length end the run; completing the two attempts at length 12 also ends it.
Timing detail: The code briefly illuminates each block, pauses between highlights, and only enables input after the entire sequence has played. Recall time starts at that point, so it does not include the sequence-watching phase.

Forward vs Backward Corsi: Which Mode Should You Choose?

Forward mode begins with 3 blocks. Its first challenge is to reproduce the three locations in the order they appeared. As you clear lengths, you progress to four, five and eventually up to twelve blocks. Backward mode starts with 2 blocks because reversing a sequence changes the operation you must perform before tapping.

For example, suppose the lit blocks appear at positions A, C, then F. Forward mode asks for A → C → F; Backward asks for F → C → A. Those letters are an illustration of order, not labels displayed on the actual board. A new attempt draws fresh positions, so you cannot memorize one fixed layout and replay it on every round.

Use the modes as separate exercises. A Forward score and a Backward score should not be treated as interchangeable, since the instructions, starting lengths and cognitive demands differ. If you want to track improvement, repeat the same mode under reasonably similar conditions.

How Is Your Corsi Block Score Calculated?

The main score is the longest cleared spatial span. A length is cleared when at least one of its two attempts is completely correct. The maximum score is 12. If you miss both attempts at the starting length, the score is zero—even though you viewed and attempted that first span.

Result measureWhat it means
Span scoreHighest block count cleared by getting one or both attempts right at that length
Correct recallsNumber of individual attempts completed with the full sequence correct
Trial accuracyCorrect attempts ÷ all completed attempts × 100
Median recall timeMiddle response time of successful attempts, after sequence playback ends
Fastest correct recallShortest recorded time among your correctly recalled attempts

Worked example: In Forward mode, suppose you get one of two attempts right at 3 blocks, two of two right at 4 blocks, and zero of two right at 5 blocks. The run ends at 5, but your span score is 4 because that is the longest length cleared. You completed six attempts and got three correct, so trial accuracy is 3 ÷ 6 × 100 = 50%. The score of 4 and the 50% accuracy describe different aspects of the same attempt.

An incorrect tap ends that individual attempt immediately. A timeout is also an unsuccessful attempt, but the game does not subtract extra span points as a separate penalty. The next attempt or end-of-run decision follows the same two-attempt rule.

How to Read Your Spatial Recall Analysis

After a complete run, the results show your mode, cleared span, correct and incorrect trial counts, accuracy and measured recall times. The level chart summarizes how many of the two attempts succeeded at each span length. A green bar represents a length with at least one correct attempt; an orange bar marks a length with none. These are real trial outcomes, not decorative performance bars.

The expandable history gives more detail: span length, attempt number, correct or incorrect outcome, number of taps and measured seconds. That history can help explain an apparent change in score. You might clear a shorter span quickly, take longer at another length, or fail during one sequence and recover on the second attempt.

Recall timing begins after the final highlighted block finishes. It stops when you complete the sequence, make an incorrect tap, or reach the 20-second response limit. The median shown in the result is calculated from successful recalls; if there are none, the median and fastest-correct fields are unavailable. Compare timings cautiously between phones and desktops because tap targets, input delay and refresh behavior vary.

Practical Tips to Improve Corsi Block Recall

Common mistakes include reversing only part of a Backward sequence, tapping while the display is still playing, rushing after one successful trial, and confusing a newly generated pattern with the previous attempt. When you miss a span, remember that you still have its second independent attempt unless the second has already been used.

What Your Corsi Block Result Can—and Cannot—Tell You

This page is designed for informal practice. It does not provide a medical diagnosis, standardized memory age, universal percentile or IQ estimate. Your longest cleared span is meaningful within this game's particular rules: twelve possible locations, distinct blocks within a sequence, two attempts per length, two modes and a fixed 20-second input limit.

If enough comparable previous attempts have been recorded for the same mode and scoring version, the site may display an attempt-based rank. Otherwise it can report that ranking is pending. That is a database comparison status, not a judgement about your memory. Historical scores from differently configured versions may not be directly comparable.

For other forms of short-term memory practice, try Digit Span for numbers presented in order, Visual Memory for briefly shown patterns, and Sequence Memory for increasingly long visual sequences. Those tests have different rules, so their raw scores should not be combined into a single diagnostic rating.

Frequently Asked Questions

What is the Corsi Block Test?

It is a spatial sequence recall game. Watch blocks light up, then tap the same locations in their displayed order or in reverse, depending on the mode.

How is Forward Corsi different from Backward Corsi?

Forward asks you to tap locations in the order shown. Backward asks you to tap the locations from last to first. They are separate modes with separate scores.

How many blocks are on the board?

The board has 12 fixed block positions arranged in three rows and four columns. A sequence never repeats a position within the same attempt.

What length does each mode start at?

Forward starts with three highlighted blocks and Backward starts with two. Both modes can progress to a maximum sequence length of 12.

How many attempts do I get at each length?

You get exactly two independent attempts at each sequence length. Even when the first attempt is correct, the second attempt is still played.

Do I advance if only one attempt is correct?

Yes. At least one successful recall out of the two attempts clears the length and allows you to move to the next length.

When does a Corsi Block run end?

The run finishes when both attempts at the same length are wrong or when both attempts at the maximum 12-block length have finished.

How is the Corsi Block score calculated?

Your score is the longest sequence length you cleared with at least one correct attempt. If both opening attempts fail, the score is zero.

Does a wrong tap cost extra points?

No separate point penalty is added. An incorrect tap ends that attempt; two unsuccessful attempts at the same length end the session.

What happens if I do not finish tapping in time?

You have a 20-second input window after playback ends. A timeout is recorded as an incorrect attempt and the run continues or ends according to the two-attempt rule.

What do the green and orange chart bars show?

Each bar represents a sequence length. Green indicates at least one correct recall in its two attempts; orange indicates that neither attempt was recalled correctly.

What does trial accuracy mean?

Trial accuracy is correct attempts divided by total completed attempts, multiplied by 100. This is separate from your longest-cleared-span score.

How are recall times measured?

Timing starts when the final highlighted block has finished showing and stops at the last correct tap, a wrong tap, or the timeout. Median time uses successful attempts only.

Can I switch modes while playing?

Mode selection is available before a run or after it ends. It is disabled during an active run so Forward and Backward attempt histories are not mixed.

Why does my attempt ranking say pending?

Ranking requires enough comparable recorded attempts for the same mode and version. A pending rank does not mean your Corsi score was zero.

Is this a medical test or a measure of IQ?

No. This is an informal browser practice task, not a standardized assessment, diagnosis, IQ test, or clinical memory evaluation.

Will my partial score save if I change browser tabs?

No. Hiding the browser tab interrupts the active run, and that incomplete attempt is not submitted as a completed result.